The number of items in total as well as the breakdown of different item types and rarities follows a pattern across the areas. Interesting Note: Item Template For Each Area They can appear in any area and on any patrol but they are very rare and players can go tens or hundreds of runs at times without seeing them. Blooplets always appear in the third replay of a patrol.This was changed from earlier in the games development, where the boss would appear at the end of the third patrol. The area boss will appear at the end of the first patrol of the fifth trail.But overall these trails tend to provide the most item drops. This isn’t true for every individual item. The third and fourth trail of each area have the most drops.This has since been updated in the early access period and replaced with the more story focussed NPC reward system. In a previous edit of this article – and an early version of the game’s Early Access – this reward mechanic was fulfilled with randomised trail chests. They only ever appear after your third patrol of a trail. An NPC will give you a small reward each time you clear out a trail.You can only get them from merchants or as gifts from NPCs. Metal bars do not drop from defeated enemies.You can see the exact numbers by clicking through to the data spreadheet. The number of enemies (and hence item drops) decreases on each trail replay. You can patrol each trail three times before all enemies are cleared and you need to wait for that trail to refresh.While each item has it’s own drop rate, story and information below in the Item List With Best Farming Location By Area, there were also a number of learnings we made that apply to the item system in general: Want to know what gifts to give what NPC’s? Check out our Gift Giving Guide.We recommend finishing the story before reading this guide. This isn’t intentional and the story isn’t discussed, but there are plot points and characters revealed just through the item descriptions and names. ![]() The following guide includes spoilers for the game’s story.
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